We know the complete dubbing cast

Posted by Fiola on December 12, 2014 14:05

Here it comes! We know final cast for Czech and English dubbing. Firstly, I have to say that negotiation with foreign actors wouldn’t be this easy, if it wasn’t for the friendly support of the talented Chris Noisi, who took care of the entire directing. Chris is a creator of many series, and does many voiceovers with various talented actors.

Well now, let’s see the chart of actors and their roles :)

Role Czech actor/actress English actor/actress
Auriel Zuzana Cinková (BatyAlquawen) Kira Buckland (RinaChan)
Skelet Martin Rota Anthony Sardinha
Smusa Šimon Vojta Edwyn Tiong
Kapitán Jetsen Tomáš Kraucher River Kanoff
Nejfake Nejfake sám osobně Chris Niosi
Ati Martin Malý Mark Whitten
Selassie Matej Slazansky Blake Swift (ShadyVox)


It is important to mention that we chose very voice that are a lot alike for the casting to make both Czech and English versions as similar as possible. And even now we can say that it the experience will be double as good, especially for Czech players, since the English dabbing adds a whole new dimension to the game.

We’re hoping you’ll come to love all of them, just like we did!

When do we get the time to blog?

Posted by Fiola on November 11, 2014 17:03

We got a new website (yay!) and currently there’s a lot of work with shooting some Blackhole stuff for the special edition; hence the lack of posts with news and information here on our developing blog.

But we’re going to change that! Starting tomorrow, a big ‚crunch‘ is coming, which means you’re not likely to see many long videos, nor you’re going to read many announcements. From now on it’ll be adds, clips, and a big story trailer. And so, I’ll try to focus on this blog and provide you with more information.

You won’t be wrong to check if you’re already following us on Facebook, Twitter and Youtube. That, however, doesn’t mean we’ll start airing info any sooner than January 2015 – there will be some development talk and a couple of news, but our main goal right now remains to be finishing the developer part all the touch-ups.

Because all the things that need to be taken care of are:

  • All environments (the basic designs)
  • All characters from the game
  • Complete Czech dubbing (hooray!)
  • Complete Czech subtitles
  • Levels designs
  • Design of the challenge mode and also a design of the whole Entity

What has not been taken care of is, this all has not been linked together. And so, that shall be our task for the next couple of weeks.

It’s not that difficult though. I think we all know this: you’re working and working and working, and for a long time you can’t see any progress, but then at some point, you put everything together and the whole picture is suddenly complete, even though it seemed impossible just the other day. The feeling that connecting all the pieces gives you is something I truly enjoy.

Don’t go thinking that that’s where our job ends, though! Not in the least! We do have things to put together, but there’s many more bits that are still missing. For example, the English version. It won’t be easy.

By the way, have you seen our gameplay video introducing the Sacred Library? Personally, I think the city of Lost Civilization is the most awesome! :)

Chapter "Sacred Library" in two more screenshots!

Posted by Fiola on August 8, 2014 17:45

We have released some new game screenshots from the alpha build of the game. And from now on, all that is left to do is – to finish the whole storyline. And we have to make it in less than 25 days, because on the 2nd of October there will be a big gaming event in Czech Republic. Of course, we want to make sure that all of the visitors will be able to play the very best version of the game.

Enjoy these new images!


"Sacred Library" Speedart

Posted by Fiola on August 8, 2014 17:43

See how one from our artworks is created in this time-lapse speedart video. This artwork was created by our team member Rado Markovic.


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about game

BLACKHOLE is an animated 2D sci-fi platform game that includes elements of logic, breathtaking story and audiovisual processing. A player finds himself inside of a black hole where he discovers a whole new world!

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Team behind the game

FiolaSoft Studio is an indie multimedia studio formed in 2002 and since then team use the GameMaker as primary tool to creating games. The studio brings together a group of creative people who are ready for any IT challenge.

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Contact us and ask about anything. And if you are interested in our game, or if you are willing to write about or make a video about Blackhole, write soon! :)

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