BLACKHOLE

CS / EN

BLACKHOLE 1.7 FOR WINDOWS LINUX OUT NOW Posted by BLACKHOLE on October 22, 2016 11:29 AM

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Dear Endera Agents, the newest patch is now available on Steam for everyone using Windows or Linux. MacOS version will be released in a few days. This new update brings a lot of new things!

Mostly it's all about optimization. So you should get higher FPS and less stuttering during gameplay for the most configurations now. We worked really hard on this one - to finally wrap up our development on BLACKHOLE.

We will still improve the game if we find something wrong, don't worry. We are not abandoning the title. We are in the middle of porting the game to Xbox One and PS4, and a lot of improvements are now available to you because of the optimization of console versions.

The game has a new game mode now! The 'Minimal Story' mode is a great mode for streamers and video makers, because it turns off 95% of all dialogues in the game. That's even twice more than 'Less Dialogues' mode! We hope you all will enjoy our improvements. You can find the changelog below.

1.7 CHANGE LOG

MAIN ISSUES

  • New game mode! MINIMAL STORY - great for streamers, video makers and speedrunners!
  • New level 10 - changing "Hellishly Deep" to easier "Dungeon"
  • Game now supports the native PS4 Steam Support
  • Fixed issues in Adventure Mode
  • Optimization of Sacred Library
  • Optimization of Lava run
  • Optimization of Avalanche run
  • Fixed issues in game's epilogue
  • Fixed collision system issues
  • Fixed layers of depth graphics glitches
  • Added new music
  • Fixed issues in Testing Laboratory
  • Fixed 99% of all game's fatal errors
  • Revamped asynchronous save system
  • Revamped options menu system
  • Revamped main menu

RESOLVED MAIN ISSUES

  • (FIX) Fixed bug which caused crash when rescuing Skelet
  • (FIX) Fixed stuttering when entering/leaving the portal
  • (FIX) Fixed stuttering when entering overworld
  • (FIX) Fixed lacking controller support
  • (FIX) Fixed out of memory error for good
  • (FIX) Fixed memory leak in sound engine
  • (FIX) Fixed bug in pause game state
  • (FIX) Fixed light engine bug causing glitches in overworld
  • (FIX) Fixed spectate mode in all environments
  • (FIX) Fixed music volume for cutscenes
  • (FIX) Fixed pre-loading sprites data between levels
  • (FIX) Fixed bug in replay system showing unreal times
  • (FIX) Fixed bug in replay system causing death to player on some places
  • (FIX) Fixed elevator sound glitch
  • (FIX) Fixed stuttering when game loads the tutorial actor


KNOWN ISSUES We are working hard to fix these reported issues as soon as possible:

  • On OS X it is not possible to use gamepads for an "unknown" reason. We are working on deploying 1.7 that fixes this issue soon.

What's next?

We are going to release the version 1.7 for MacOS, in the meantime, we hope you will enjoy these new improvements in advance on Windows & Linux.

We want to thank you for all of your positive reviews and all the reported bugs. We are fully focusing on making the game even more enjoyable and looking forward to hearing how you like the update on our Steam Discussion forum!

Also, we have released a troubleshoot article to help you solve many problems with the game. Feel free to check it out here! :)